![]() ![]() cpp file include the header generated by uic: #include "ui_mainwindow.h". Ui::MainWindow* ui //this is again the matching name They need to matchĪnd then a private field in your class declaration: class MainWindow : Open it in the designer, select the widget and set its property objectName to match the name of your class in your h/cpp (it's not necessary but recommended to keep things in order).Ĭlass MainWindow //this is the property `objectName` from the previous step.Widget and give the file a meaningful name (usually the same as your h/cpp file): mainwindow.ui. In Qt Creator go to File -> New File or Project -> Qt -> Qt Designer Form.How can I create a *.ui file from a manually edited app cpp files (external app) into a Qt Creator created project? But I don't see how to do this in Qt Creator. BUILD TOOLS Simplify your build process for applications, libraries and components with Qt's own qmake or use CMake. I thought to get around this I might be able to create a blank widget container in Qt Creator and import the above test C++ app. Qt Creator IDE Responsive and intuitive cross-platform development environment with integrated tools for WYSIWYG UI design, code editor with syntax completion, and visual debugging & profiling tools. ui, it seems that there is no tool I've found to reverse engineer this process. How can I create a *.ui file from a manually edited app (as above) so that it can be edited in Qt Creator and extended? ![]() I can open this C++ project in QtCreator and Run to see the working app. cpp and image files manually edited and placed in project folder.īut there is no *.ui file in the project since this was not created through Qt Creator. Next I explored a manually coded test application here. I have walked through creation of several example projects which generate *.ui file per project allowing Qt objects to be edited in Qt Creator. I have Qt 5.5 Creator and Qt 5.5 Designer working in Ubuntu 14.04. ![]()
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